Wednesday, November 2, 2011

Mystery P.I.: Stolen in San Francisco



$250 Million in solid gold has been stolen from an armored car. The gold's owner has hired we to find as well as return the gold before the trail goes cold and it is lost forever. Become the legendary Mystery P.I. and find the hidden clues necessary to crack the case! Use your Hidden Object skills to explore the gorgeous city of San Francisco as well as find the stolen gold in Mystery P.I. - Stolen in San Francisco!

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Dragon Nest Review



Gaming genres are a funny thing, they normally give possible players a fast idea of the type of game it is, however it appears that these days the MMORPG genre just doesn’t want to follow the rules. This no more apparent than with Nexon’s latest MMORPG, Dragon Nest.

Of course Dragon Nest has all the aspects of being a RPG game, you have leveling, gear, skill trees and naturally quests to complete, but the funny thing is they forgot to add the “massive part into the game.  We won’t find any persistent world here as every part of the game is instanced with the towns acting as social hubs for players to gather and form groups. Exactly what Dragon Nest really is is a single player game with multiple-player features as there’s absolutely nothing that ties the game together.



So in order to give Dragon Nest a fair review, I are not reviewing it as a MMORPG, because it’s just definitely not. Instead I will review it as a multiplayer online RPG.

Dragon Nest begins with we choosing from you of four pre-made classes, warrior, cleric, archer and sorceress, however there is very little customization available. When you have your own class selected you begin the game in you of the two starting towns, depending on your own class.



The first thing you ll notice is simply how easy everything is. Fight is point as well as click, spells are automatically laid out for we in your own 1-9 hot-bar as you acquire them and quests certainly not just point in you in the direction you have to go, but tell you how far they are. The interface is so easy, but informative that there really is no want for a tutorial, although there is you. Dragon Nest’s simplicity continues throughout the entire game including its crafting program, enchantments, skill trees, and quest themselves. While this may be a and in a few areas, including fight and the UI, other people may find the game entirely too easy to hold their attention.



As I mentioned earlier ever part of the game is instanced, thus when you need to leave town as well as venture out, we ll be greeted by one of many portals (loading screens). This is by far the biggest issue I had with Dragon Nest. There are so many loading screens you ll be spending a good amount of time staring at DN wallpapers. To make things worse, each main town has a few extensions that are kinda part of the town and have NPCs in them, but are connected by a  portal. Every as soon as in a whilst we ll get an NPC in 1 of these extensions asking you to talk to yet another NPC in the main town, thus you ll end up going through the loading screen a half dozen times before we complete the quest. Very frustrating as well as I don’t understand the reason why they didn’t just make these extensions part of the main town to eliminate the loading screen.

On to quests, that are instanced as well with each you being broken down into 2 - 5 sections, irrespective of how small the dungeon is. Guess just what that means…more loading screens. A few of these dungeons are so small, yet still have 2-3 loading screens. It’s simply baffling as to the reason why they would definitely break them up into such small sections.

Quests are additionally very linear and when you get into the high teenagers levels get extremely repetitive. You ll end up doing the same dungeon 6 to 7 times, possibly more, just to complete all the quests for it and without other method to gain XP, it’s certainly not like you can skip it and go do something else.



However there are plenty of other things to do in Dragon Nest aside from questing. There’s the Daredevil Faire, Rozin Sanctuary and naturally the PvP arena, each 1 having their own tokens to collect to unlock items, weapons and gear. The Faire and Sanctuary are type of mini-games as well as challenges that you can do solo or perhaps in groups, which are very fun and a nice addition to the game to break up the questing. There’s also a faction system and achievement list for additional collecting purposes.

The PvP arena is currently very limited with just 2 gameplay mods to choose from, deathmatch or rounds. There’s additionally some major balancing issue between classes. Its appears melee and range are evenly matched up against the same class type, but whenever matched up against each other, melee dominates. For example my sorceress may as well bend over whenever up against a warrior class. Once I’m knocked down, which isn’t hard, they’re able to combo me to death most of the time. Granted I didn’t build my character for PvP, but it’s certainly not even close in a fight between the two.

Combat however is quite fun in both PvE and PvP. There’s no tab targeting so we ll have to aim at your target if you need to hit it, which is refreshing and is you of Dragon Nest’s best features. The game uses a standard talent tree program, with the option to choose from you of two advance classes as soon as you hit level 14.

The graphics are fairly good, even though I’m certainly not a fan of the character design, as everyone looks like a bunch of kids to me, but if that doesn’t bother we, then we ll find the graphics are up to par with many of today’s MMO games. The story-line also is very good as well as there’s a lot of humor throughout the game to keep things light as well as enjoyable.

Overall the extremely intuitive user user interface as well as fun combat were definitely not enough to save Dragon Nest. The constant loading screens, linear gameplay and repetitive questing, not to mention a deficiency of PvP modes, makes Dragon Nest a pass in my book when it comes to online RPGs. This is definitely certainly not a game for the hardcore to even slightly hardcore player, but if we re new to the genre or perhaps simply need something simple, then we should check it out. I hope this Dragon Nest review was useful.


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WoW: Mists of Pandaria Announced



Blizzard has revealed Mists of Pandaria, the next expansion for World of Warcraft, which will open up a new continent, introduce a new race, and add a monk class to the game. As WoW's first neutral race, Pandaren will be able to choose between Alliance and Horde. Other features will include a new level cap of 90, a talent tree revamp, and a pet battle system. The official site on Battle.net has more details as well as the first trailer for the expansion.

5 Free Browser MMO for Mac Worth Playing

Here comes a small roundup of free browser-based games that is worth a try. Registering is easy and we should be playing the games in no time. Which one do you such as the most, allow us know!



Canaan Online is a Manga-style browser-based fantasy MMORPG for Mac. The first thing we notice whenever browsing to their website is the inherent level of cuteness the style has brought to the game as well as to the world of Canaan. The game has four classes to choose from: Warrior, Mage, Ranger and Priest, each with their own role to fulfil within the game.



Dark Orbit is a free browser game for Mac. Jump into the huge room of the MMO for Mac control your own newly built spaceship as well as gather resources and create pacts with the friends to survive in the hostile environment.



Caesary is an especially good looking free empire building MMORTS for Mac and Windows playable in a web browser utilizing the Flash plugin. There are nodownloads as well as it is quick as well as painless to set up a free account as well as begin playing.



Lords Online is a free to play MMORTS empire building game playable inside your favourite web browser. The genre is becoming ever more popular as well as Lords Online is certainly you of the better offerings. Lords Online combines the resource management and city development from RTS games with traditional RPG concepts.

If you're looking for a free Mac MMORPG then Runescape may just be the answer to your own dreams. Runescape is a browser-based fantasy MMORPG that is completely free to play. Mainly because it is designed to play in a browser as well as uses Coffee it is completely platform independent and with an estimated 10 million players worldwide, this makes it one of the largest MMORPG for Mac or Linux available today. It is without having a doubt the world’s most popular free MMO game as recognized by the Guinness Book of World Records.


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Tuesday, November 1, 2011

Spooky Night Escape

Spooky Night Escape is the latest Room Escape game created by Selfdefiant, the writer of Super Sneaky Spy Guy.



“I was riding home late at evening but my car ran out of gas as well as stopped in the middle of this spooky road.

Now I should try to find some objects and fill my gas can with fuel.



Can I get back home?”

Have fun!

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Secret Trackers: The Void Collector's Edition



The Void family mansion used to be a gorgeous home, until Dr. Malleus Void inherited it. Legend has it that the creepy doctor spent his time doing terrible experiments in the home, as well as it has been abandoned for an entire decade. After 3 world famous celebrities go missing inside the house, it's up to the Mystery Trackers to go inside the house, as well as solve its mysteries as soon as as well as for all in Secret Trackers: The Void! This is a unique Collector's Edition release full of exclusive extras we won't find in the standard version. As a bonus, Collector's Edition purchases count toward 3 stamps on the Monthly Game Club Punch Card! The Collector's Edition includes:

  • Additional gameplay
  • Built in Strategy Guide
  • Original soundtrack
  • Concept art
  • Wonderful wallpapers



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Battlefield 3 Review





Summary
A stunning and explosive first-person shooter, Battlefield 3 doesn't very tip the scales with innovation, but its multiplayer and total presentation is enough to give its competition a run for its cash.

We like
Looks and sounds such as a Hollywood blockbusterMultiplayer battles are epic as well as explosiveMultiplayer maps are well-crafted

We dislike
Single-player mode is generally mediocrePoor A.I. leads to frustrationSome graphical pop-ins and minor texture issues



Forget all of the hype about EA and DICE’s latest first-person shooter. Forget about the promises of Battlefield 1943 included in PlayStation 3 copies of Battlefield 3. Forget regarding all the smack-talk about its ultra-elite graphics. Forget about the other “modern-war” shooter on the horizon. If you can consider Battlefield 3 like this, without expecting-eyes, there’s an awful good deal to like about this shooter. But, we don’t live in a vacuum cleaner, as well as perhaps the enormous hype surrounding Battlefield 3 will rub gamers the incorrect method, and dash their expectations if they only play through a few missions in the single-player campaign. At its core, Battlefield 3 is a great game, right on the level of just about every other first-person shooter on the market, as well as thankfully the multiplayer-the real main offering-makes up for an otherwise mediocre story mode.

Taken right from the “games made with Hollywood flair” playbook, Battlefield 3 explodes onto your PlayStation 3 with fiery gun battles, epic warzones exactly where jets, helicopters, and tanks blanket the horizon, and soldiers fight alongside you an additional to keep any sense of control. All of this happens in DICE’s high-quality multiplayer, which sometimes borders between stellar and pure genius. Nothing in Battlefield 3 breaks brand new ground or perhaps unhinges old or perhaps current trends, but perhaps its biggest achievement is that playing with the buddies or complete strangers online is simply a blast.



Like many games we play (and review) we start with the single-player campaign experience. Thankfully there is a good deal of game to play outside of the campaign as DICE seemed to take a pass on some very basic elements in the single-player mode. We understand many that read this will be up-in-arms that we even bothered reviewing the story experience because many FPS are just good for online multiplayer, but it’s our job to review the complete game. If you're a person that is a stickler for scores, understand our views of the single-player mode, along with many minor issues in multiplayer, helped us arrive at the final verdict.

The story is a globetrotting affair that puts we in the boots of different soldiers. You primarily follow Sergeant James Blackburn as he’s interrogated, Call of Duty: Black Ops-style, as well as we ll play through various missions that help fill in the blanks regarding the events leading to missing WMDs, and the aftermath Blackburn must explain. It’s a very basic story, but there are moments it felt exciting.



The excitement comes from breathtaking set pieces. 1 in specific, an night sniper mission on city roofs, is downright beautiful. The new Frostbite 2 engine works really well, but it’s not ideal. There are occasionally graphical hiccups as well as texture issues, but Battlefield 3 is such as your own friend’s small sister who grew up to become a model-you can’t take your eyes away, as well as even if your friend asks we to, we d give him a dumb, dazed look of joy. But, looks aren’t everything, as well as while Battlefield 3 is a graphical powerhouse, there are some fundamental flaws that make the single-player campaign feel frustrating sometimes. Small annoyances include relying too heavily on your bad A.I. controlled buddies to open doors, or worse, the game runs a loop with waves of enemies until you stand in the right place. From issues like not being able to kill enemies mainly because they are part of a few choreographed building collapse, to your own allies popping through walls, the issues in the single-player campaign are certainly not and so bad that it ruins the experience, it simply makes it all a bit dull, especially in the 2nd half.

The levels are not designed particularly well, and there is at least one bottleneck in each ground fight level. Car fight may sound promising, but it’s hard to feel DICE put many of these levels in, such as the jet mission, simply to have something to consider. The flying level in particular is a massive let down, and consists of pushing buttons whenever you're told to, and gazing out your foggy window as we wait for something to do.
Without giving away too a great deal of the plot, a few of the best missions are whenever you play as Dima, the Russian spec ops soldier.


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