Showing posts with label MMORPG. Show all posts
Showing posts with label MMORPG. Show all posts

Tuesday, June 26, 2012

Drakensang Online



Drakensang online is the next level in browser based mmorpg. Drakensang is a free action packed 3D fantasy mmorpg. And who doesn't love a free game. Being a browser game gives this game a huge advantage over other mmorpg's that are around today.

Drakensang online gives you the option of choosing between heaps of different characters to play with base classes of Heroes, monsters or humans. This is definately bigpoints answer to games like world of warcraft with many advantages. It may not have the population as such games but without having to download anything and being able to battle with or against players from all around the world it already has over 2 million registered players and was only released at the start of 2011.
 
If you are into the fantasy worlds of mmorpg's and love swords, magic, monster, pvp & pve and everything else that comes with this 3D realm then drakensang online is the free 3D mmorpg game for you.

View the original article here

Sunday, November 20, 2011

C21 - Steel Battle Chronicles - has lauched its beta test

C21 - Steel Battle Chronicles - is a MMORPG that is played from a third person perspective and uses FPS controls to allow for fast-paced battles that will enable users to excel through their own personal skill, very than their equipment.



Robots can be equipped with different weapons to unique joint parts to look down ferocious monsters to fight against a powerful invading army known as the ?Demon Force? across the planets in the Cosmic Renaissance. Your adventures take place in a galaxy known as the Cosmic Renaissance. It is home to many sentient robots that have evolved into their current forms in a great deal the same method as other organic life. They soar through the sky, traverse vast battlefields, and brandish advanced weaponry.




View the original article here

Monday, November 7, 2011

Age of Conan



Age of Conan is among the hordes of MMORPGs moving from mandatory monthly subscription fees to a free-to-play or perhaps "freemium" money model. It seemed like a good time to jump back into the game for an additional look.

View the original article here

Wednesday, November 2, 2011

Dragon Nest Review



Gaming genres are a funny thing, they normally give possible players a fast idea of the type of game it is, however it appears that these days the MMORPG genre just doesn’t want to follow the rules. This no more apparent than with Nexon’s latest MMORPG, Dragon Nest.

Of course Dragon Nest has all the aspects of being a RPG game, you have leveling, gear, skill trees and naturally quests to complete, but the funny thing is they forgot to add the “massive part into the game.  We won’t find any persistent world here as every part of the game is instanced with the towns acting as social hubs for players to gather and form groups. Exactly what Dragon Nest really is is a single player game with multiple-player features as there’s absolutely nothing that ties the game together.



So in order to give Dragon Nest a fair review, I are not reviewing it as a MMORPG, because it’s just definitely not. Instead I will review it as a multiplayer online RPG.

Dragon Nest begins with we choosing from you of four pre-made classes, warrior, cleric, archer and sorceress, however there is very little customization available. When you have your own class selected you begin the game in you of the two starting towns, depending on your own class.



The first thing you ll notice is simply how easy everything is. Fight is point as well as click, spells are automatically laid out for we in your own 1-9 hot-bar as you acquire them and quests certainly not just point in you in the direction you have to go, but tell you how far they are. The interface is so easy, but informative that there really is no want for a tutorial, although there is you. Dragon Nest’s simplicity continues throughout the entire game including its crafting program, enchantments, skill trees, and quest themselves. While this may be a and in a few areas, including fight and the UI, other people may find the game entirely too easy to hold their attention.



As I mentioned earlier ever part of the game is instanced, thus when you need to leave town as well as venture out, we ll be greeted by one of many portals (loading screens). This is by far the biggest issue I had with Dragon Nest. There are so many loading screens you ll be spending a good amount of time staring at DN wallpapers. To make things worse, each main town has a few extensions that are kinda part of the town and have NPCs in them, but are connected by a  portal. Every as soon as in a whilst we ll get an NPC in 1 of these extensions asking you to talk to yet another NPC in the main town, thus you ll end up going through the loading screen a half dozen times before we complete the quest. Very frustrating as well as I don’t understand the reason why they didn’t just make these extensions part of the main town to eliminate the loading screen.

On to quests, that are instanced as well with each you being broken down into 2 - 5 sections, irrespective of how small the dungeon is. Guess just what that means…more loading screens. A few of these dungeons are so small, yet still have 2-3 loading screens. It’s simply baffling as to the reason why they would definitely break them up into such small sections.

Quests are additionally very linear and when you get into the high teenagers levels get extremely repetitive. You ll end up doing the same dungeon 6 to 7 times, possibly more, just to complete all the quests for it and without other method to gain XP, it’s certainly not like you can skip it and go do something else.



However there are plenty of other things to do in Dragon Nest aside from questing. There’s the Daredevil Faire, Rozin Sanctuary and naturally the PvP arena, each 1 having their own tokens to collect to unlock items, weapons and gear. The Faire and Sanctuary are type of mini-games as well as challenges that you can do solo or perhaps in groups, which are very fun and a nice addition to the game to break up the questing. There’s also a faction system and achievement list for additional collecting purposes.

The PvP arena is currently very limited with just 2 gameplay mods to choose from, deathmatch or rounds. There’s additionally some major balancing issue between classes. Its appears melee and range are evenly matched up against the same class type, but whenever matched up against each other, melee dominates. For example my sorceress may as well bend over whenever up against a warrior class. Once I’m knocked down, which isn’t hard, they’re able to combo me to death most of the time. Granted I didn’t build my character for PvP, but it’s certainly not even close in a fight between the two.

Combat however is quite fun in both PvE and PvP. There’s no tab targeting so we ll have to aim at your target if you need to hit it, which is refreshing and is you of Dragon Nest’s best features. The game uses a standard talent tree program, with the option to choose from you of two advance classes as soon as you hit level 14.

The graphics are fairly good, even though I’m certainly not a fan of the character design, as everyone looks like a bunch of kids to me, but if that doesn’t bother we, then we ll find the graphics are up to par with many of today’s MMO games. The story-line also is very good as well as there’s a lot of humor throughout the game to keep things light as well as enjoyable.

Overall the extremely intuitive user user interface as well as fun combat were definitely not enough to save Dragon Nest. The constant loading screens, linear gameplay and repetitive questing, not to mention a deficiency of PvP modes, makes Dragon Nest a pass in my book when it comes to online RPGs. This is definitely certainly not a game for the hardcore to even slightly hardcore player, but if we re new to the genre or perhaps simply need something simple, then we should check it out. I hope this Dragon Nest review was useful.


View the original article here

WoW: Mists of Pandaria Announced



Blizzard has revealed Mists of Pandaria, the next expansion for World of Warcraft, which will open up a new continent, introduce a new race, and add a monk class to the game. As WoW's first neutral race, Pandaren will be able to choose between Alliance and Horde. Other features will include a new level cap of 90, a talent tree revamp, and a pet battle system. The official site on Battle.net has more details as well as the first trailer for the expansion.

5 Free Browser MMO for Mac Worth Playing

Here comes a small roundup of free browser-based games that is worth a try. Registering is easy and we should be playing the games in no time. Which one do you such as the most, allow us know!



Canaan Online is a Manga-style browser-based fantasy MMORPG for Mac. The first thing we notice whenever browsing to their website is the inherent level of cuteness the style has brought to the game as well as to the world of Canaan. The game has four classes to choose from: Warrior, Mage, Ranger and Priest, each with their own role to fulfil within the game.



Dark Orbit is a free browser game for Mac. Jump into the huge room of the MMO for Mac control your own newly built spaceship as well as gather resources and create pacts with the friends to survive in the hostile environment.



Caesary is an especially good looking free empire building MMORTS for Mac and Windows playable in a web browser utilizing the Flash plugin. There are nodownloads as well as it is quick as well as painless to set up a free account as well as begin playing.



Lords Online is a free to play MMORTS empire building game playable inside your favourite web browser. The genre is becoming ever more popular as well as Lords Online is certainly you of the better offerings. Lords Online combines the resource management and city development from RTS games with traditional RPG concepts.

If you're looking for a free Mac MMORPG then Runescape may just be the answer to your own dreams. Runescape is a browser-based fantasy MMORPG that is completely free to play. Mainly because it is designed to play in a browser as well as uses Coffee it is completely platform independent and with an estimated 10 million players worldwide, this makes it one of the largest MMORPG for Mac or Linux available today. It is without having a doubt the world’s most popular free MMO game as recognized by the Guinness Book of World Records.


View the original article here

Monday, October 31, 2011

A World of Warcraft Halloween Bug

There are many scary things people normally associate with Halloween; ghosts as well as ghouls, monsters and creepy crawlers, for example. Computer bugs are certainly not usually you of them. However, for those attempting to get all the Halloween achievements completed in the World of Warcraft MMORPG for Mac as well as Windows this year, anything very scary indeed reared it’s head: a new patch, riddled with bugs.



With the introduction of patch 4.0.1 many things in the game have changed as well as this has lead to many new bugs as well as errors that have been more than a small frustrating for the players. One such bug involves the “use icon”, otherwise known as “the cogwheel”. Whenever players come into contact with something that can be utilized as well as mouse over it - causing the cogwheel to display - this results in a complete disconnect from the game server. Sadly, in order to complete all of the Halloween achievements players must kill the Headless Horseman (usually many times), and in order to begin the fight a certain pumpkin should be utilized. This has led to many players experiencing an extraordinary level of stress as they repeatedly get disconnected as well as are forced to try over as well as over to log back into the game.

Although Blizzard don’t seem to be too quick to sort out the issue, there is a temporary fix that allows players to get around the disconnect bug and complete the Headless Horseman festive boss; many clever individual has released an addon known as “CogFix” that disables single-line tooltips like those from items that can be utilized as well as that prevents the disconnect from occurring. Even though certainly not a best solution, this does solve the problem for the immediate future and important tooltips should still show up correctly.


View the original article here

Sunday, October 30, 2011

Be the First to Play the Dofus Rouge Class!

I received an email with the news that the rouge class will be available for Dofus at 15th of december. But definitely not all will be able to play the class at the start. Do you want to be the first to play the brand new rouge class for Dofus?



This is What we have to do:

Do you want to be rougelike? You’ll have to slip a rouge pack in to your pocket This pack contains one month of subscription for Dofus and our first ever digital download Wakfu comic dedicated to the famous rouge ‘Remington Smisse!.”
As if that wasn’t awesome enough, the rouge pack includes an exclusive preview to the Dofus rouge class, starting december the 15th!
Now you’ve received full instructions to become the first rouge on your server.
Dofus Newsletter

View the original article here

Tuesday, September 27, 2011

Review of Wizard 101



You're a young wizard being trained in the ways of magic at the Ravenwood School of Magical Arts under the watchful eye of headmaster Ambrose. As you learn to harness mystical powers, you'll be tasked with saving the school from the evil Malistaire Drake. Sound like Harry Potter? Well, it is a lot like Harry Potter, at least up to a point. Wizard101 is an online game for kids that has many of the trappings of an adult MMORPG built around an unusual card-based combat system, and it has been capturing the imagination of people of all ages.

Many elements of larger online RPGs are present in Wizard101. After creating a character you'll find yourself tackling a series of quests in an effort to collect gold, equipment, and of course, the experience points needed to increase your level. The world has public areas, instances, mini-games, and even PvP arenas.






Graphics and Interface
As you would expect, the graphics are cute, colorful, cartoonish, and easy on hardware. Although it's a long way from Harry Potter, the art direction is bang on and the animation is excellent. There are some remarkably elaborate spell effects which are a joy to watch, even if they do get a little repetitive after a while. The GUI is robust yet minimal, giving you just what you need as you need it. The map and navigational aids also fullfill their purpose in a simple and efficient way.

Outside of combat, movement and camera controls closely mimick those of mainstream titles like World of Warcraft or EQ2. The initial download is relatively small and the game streams new areas to you as you encounter them, allowing you to play areas you already have as they download.






Keeping It Clean
Parents will naturally be concerned about the chat system in the game, and several mechanisms are in place to ensure that chat is child safe. The system can be limited entirely to preset phrases, although that can make it a little difficult to communicate. Alternatively, players on your friends list can be granted additional chat priviledges that allow you to speak more freely.

To avoid any shenanigans related to naming characters, names are similarly constructed from presets. Parental controls can be activated on an account so that settings can't be changed and purchases can't be made without your approval.


Combat
Combat is where Wizard101 starts to make major departures from the norm. As you approach an enemy you are snapped into a ring where combatants take turns casting spells at each other by choosing cards from their decks. Character movement is actually suspended during these exchanges. Spells are based on a deck of cards selected beforehand, from which 7 are drawn each round. Players have less than a minute to play a card or they pass their turn, so you're not stuck in limbo if someone leaves their keyboard for half an hour.

There are 7 different types of magic in the game, and your card collection grows along with your character. Although it lacks the depth of something like Magic: The Gathering, it's a well-realized concept that makes a powerful impression right from the start.

Your camera automatically jumps around to give you a good view of the animations that represent your spells, which is a wonderful visual experience. However, as I mentioned earlier, you're going to see them over and over again. They do take a while, especially at the higher levels as the fights grow longer, and I'm sure some people would rather skip them if they could; a minor flaw in this otherwise admirable combat system.

While there are no grouping or guild features in Wizard101, players can freely join engagements underway in the public parts of the world. As more young wizards enter a combat ring, additional enemies also join, up to a limit of 4 on 4. Everyone in a battle gets credit for kills, and rewards are doled out automatically, so there are no disputes over loot. As well, there are now arenas with rankings and rewards in place for those who want to work their magic against other players.


Wisps and Mini-games
Another way in which Wizard101 differs from the average RPG is that health and mana don't regenerate automatically. You have several ways to deal with this. Running around catching wisps while out of combat is one option, although it's not particularly entertaining, especially if there are lots of other players around doing the same thing. If you have potions you're good to go again in an instant. Your health does slowly recover in town, and you can also play mini-games for mana. The various mini-games are reminiscient of casual titles like Bejeweled or Tetris.


Limits on the Free Trial
You can download and play Wizard101 free of charge, and unlike most online game trials, there is no time limit. At around level 10, however, you will find yourself running out of things to do. If you want to explore further, you can purchase a monthly subscription that gives you access to everything, or you can purchase zones in the game one at time as you need them, which is quite unusual. It gives you ample time to decide if you want to spend money on it.

KingsIsle recently launched Dragonspyre, a new high-level area for the game that continues the storyline into an ancient haunted world that was once home to an advanced militant society. More content is always welcome, as dedicated wizards may find themselves progressing through the available zones quite rapidly.


The Bottom Line
Although Wizard101 has a few shortcomings, it's a charming idea that has been beautifully executed and lovingly polished. They've taken a chance with the collectible card inspired combat, but there does seem to be an audience for it, and thanks to a solid tactical element, there are plenty of parents playing along. It's refreshing to see a game that concentrates on doing a few things well, rather than trying to be everything to everyone. Wizard101 is not only a game your entire family might enjoy, it's a title that a lot of games designed for adults could learn something from.

View the original article here

Sunday, September 25, 2011

WoW Mounts

There are a large number of mounts available in World of Warcraft, and more are added to the game on a regular basis. The total is currently around 200, although that includes different color variations on the same mount model. Mounts speed up travel through the world and are highly coveted possessions within Azeroth. Most of the mounts in World of Warcraft are listed here, but there are likely still some missing, or some that have been discontinued.



A single character can collect many different mounts, and flying mounts were introduced with the Burning Crusade expansion. There are numerous way to acquire a mount; they can be purchased from vendors, earned through PvP, or won as drops from certain bosses, to name a few.


Racial Mounts
The first mount most players purchase is a racial mount, which increases your speed significantly over walking. These become available at level 20 and require the Apprentice riding skill (75). Racial mounts can be purchased at a vendor near the race's capital city. If you want to purchase a mount from a race other than that of your character, you need to reach exalted reputation with that race's faction. At level 40 with Journeyman riding skill (150) characters can purchase an "epic" ground mount which increases their speed even more.

Alliance Apprentice Mounts Elecks
Race: Draenei
Faction: Exodar
Riding Skill: 75

Horses
Race: Human,
Faction: Stormwind
Riding Skill: 75

Mechanostriders
Race: Gnome
Faction: Gnomeregan Exiles
Riding Skill: 75

Saber Cats
Race: Night Elf
Faction: Darnassus
Riding Skill: 75

Rams
Race: Dwarf
Faction: Ironforge
Riding Skill: 75

Horde Apprentice Mounts Hawkstriders
Race: Blood Elf
Faction: Silvermoon
Riding Skill: 75

Kodos
Race: Tauren
Faction: Thunderbluff
Riding Skill: 75

Raptors
Race: Troll
Faction: Darkspear Trolls
Riding Skill: 75

Skeletal Horses
Race: Undead
Faction: Undercity
Riding Skill: 75

Wolves
Race: Orc
Faction: Orgrimmar
Riding Skill: 75

Alliance Journeyman Mounts Swift Elecks
Race: Draenei
Faction: Exodar
Riding Skill: 150

Swift Steed
Race: Human
Faction: Stormwind
Riding Skill: 150

Swift Mechanostriders
Race: Gnome
Faction: Gnomeregan Exiles
Riding Skill: 150

Swift Saber Cats
Race: Night Elf
Faction: Darnassus
Riding Skill: 150

Swift Rams
Race: Dwarf
Faction: Ironforge
Riding Skill: 150

Horde Journeyman Mounts Swift Hawkstriders
Race: Blood Elf
Faction: Silvermoon
Riding Skill: 150

Great Kodos
Race: Tauren
Faction: Thunderbluff
Riding Skill: 150

Swift Raptors
Race: Troll
Faction: Darkspear Trolls
Riding Skill: 150

Swift Skeletal Horses
Race: Undead
Faction: Undercity
Riding Skill: 150

Swift Wolves
Race: Orc
Faction: Orgrimmar
Riding Skill: 150




Gallery of Racial Mounts
Class Mounts
Some classes in World of Warcraft can obtain a special mount by completing quests that become available at certain levels. With the release of Wrath of the Lich King, alternatives to the more complicated quests have been offered, and several have been made easier.

Warhorse
Class: Paladin (Alliance)
Riding Skill: 75

Charger
Class: Paladin (Alliance)
Riding Skill: 150

Thalassian Warhorse
Class: Paladin (Horde)
Riding Skill: 75

Thalassian Charger
Class: Paladin (Horde)
Riding Skill: 150

Exarch's Elekk
Class: Paladin, Race Draenei,
Riding Skill: 75

Great Exarch's Elekk
Class: Paladin, Race Draenei,
Riding Skill: 150

Felsteed
Class: Warlock
Riding Skill: 75

Dreadsteed
Class: Warlock,
Riding Skill: 150

Deathcharger
Class: Death Knight
Riding Skill: 150

Winged Steed of the Ebon Blade
Class: Death Knight, Flying Mount,
Riding Skill: 225


Gallery of Class Mounts
More Mounts
1. Racial and Class Mounts
2. Reputation and Quest Mounts
3. Flying Mounts
4. PvP Mounts
5. World Event and Special Mounts

View the original article here

Saturday, September 24, 2011

Wrath of the Lich King FAQ



Now that the Wrath of the Lich King expansion for World of Warcraft is live, many people are wondering what it has to offer and where to get started. Here are some answers for those who want to get the most out of the new content for this ever-popular MMORPG.


Can I purchase and/or download Wrath of the Lich King online?
Yes, you can now upgrade your account and download the game client on the official site.


What are the system requirements for Wrath of the Lich King?
PC System Requirements
Minimum
- Windows XP (Service Pack 3), Windows Vista (Service Pack 1)
- Intel Pentium 4 1.3 GHz or AMD Athlon XP 1500+
- 512 MB RAM (1 GB for Vista users)
- 3D graphics processor with Hardware Transform and Lighting with 32 MB VRAM (Such as an ATI Radeon 7200 or Nvidia GeForce 2 class card or better)
- DirectX-compatible sound card or motherboard sound capability
Recommended
- Dual-core processor, such as the Intel Pentium D or AMD Athlon 64 X2
- 1 GB RAM (2 GB for Vista users)
- 3D graphics processor with Vertex and Pixel Shader capability with 128 MB VRAM (Such as an ATI Radeon X1600 or Nvidia GeForce 7600 GT class card or better)

Mac System Requirements
Minimum
- Mac OS X 10.4.11 or newer
- PowerPC G5 1.6 GHz or Intel Core Duo processor
- 1 GB RAM
- 3D graphics processor with Hardware Transform and Lighting with 64 MB VRAM (Such as an ATI Radeon 9600 or Nvidia GeForce Ti 4600 class card or better)
Recommended
- Intel 1.8GHz processor or better
- 2 GB RAM
- 3D graphics processor with Vertex and Pixel Shader capability with 128 MB VRAM (Such as an ATI Radeon X1600 or Nvidia 7600 class card or better)
You need The Burning Crusade expansion as well.


What is the new level cap?
The new level cap is 80, up from 70 in The Burning Crusade. Talent trees for all classes have been extended, and professions now go up to 450.


How do I get to Northrend?
Alliance players travel to Northrend on ships that leave from Menethil Harbor and Stormwind Harbor. The Menethil ship takes you to Howling Fjord and the Stormwind ship takes you to Borean Tundra.
Horde players catch a zepplin just outside of Orgrimmar for Borean Tundra, or outside of Undercity for the Howling Fjord.


What is a Death Knight?
Death Knights are the game's first "Hero Class." You must have another character over level 55 to create a Death Knight. Rather than starting at level 1, Death Knights start at level 55. Death Knights do not replace existing characters and they are available to both factions. Unlike other classes in the game, you can only create one Death Knight per realm.


What Dungeon instances are available in Northrend?
Utgarde Keep in Howling Fjord: L69-72
The Nexus in Borean Tundra: L70-72
Azjol-Nerub in Dragonblight: L70-74
Ahn'kahet in Dragonblight: L73-76
Drak'Tharon Keep in Grizzly Hills: L74-77
The Violet Hold in Dalaran: L75-77
Gundrak in Zul'drak: L76-79
Halls of Stone in Storm Peaks: L77-79
The Oculus in Borean Tundra: L77-80
Halls of Lightning in Storm Peaks: L78-80
Utgarde Pinnacle in Howling Fjord: L78-80
Caverns of Time - Stratholme: L78-80


What Raid instances are available in Northrend?
Naxxramas in Dragonblight
Vault of Archavon in Wintergrasp
The Obsidian Sanctum in Dragonblight
The Nexus: The Eye of Eternity in Borean Tundra


Where is the city of Dalaran?
Dalaran is in the western part of Crystalsong Forest, floating in the sky.


How do I get to Dalaran?
At level 74 you will find quest givers in major Northrend towns that will send you to Dalaran for free. The only way to get there before 74 is by being ported or summoned. Mages can undertake a quest at level 71 to learn Teleport: Dalaran.


Where can I find a map of Northrend?
There's an interactive Flash map of the continent on the World of Warcraft site.


When do I get to use my flying mount in Northrend?
When you reach level 77 you can buy the cold weather flying ability in Dalaran for 1000 gold.


Are there class trainers in Northrend?
Only for Mages, who can train in Dalaran.


Where can I train my professions past 375 in Northrend?
Alliance profession trainers are in Valiance Keep (Borean Tundra), Valgarde (Howling Fjord), and Dalaran.
Horde trainers can be found in Warsong Hold (Borean Tundra), Vengeance Landing (Howling Fjord) and Dalaran.


Is there an Auction House in Northrend?
No, you have to travel back to the original cities.


Does Dalaran have city portals?
Yes, Dalaran has portals to every major city including Shattrath. There is also a portal to Caverns of Time.


What new Battlegrounds are there in the expansion?
There is one new Battleground called Strand of the Ancients. It's a 15 vs. 15 match in which the sides alternate between attacking and defending a keep.


Where can I plan my new talent build?
The talent calculator on the World of Warcraft site has updated talent trees for all the classes including Death Knight.

Have fun in Northrend!

View the original article here

Thursday, September 1, 2011

Growl! Beastlord Class Arriving for EverQuest II



At the recent SOE Fan Faire in Las Vegas Sony unveiled the new Beastlord class planned for EVERQUEST II. The new class will likely arrive hand-in-hand with the “Age of Discovery” expansion due this fall. You can already play a Beastlord in the original EVERQUEST where some players find it an overpowered mix of Shaman and Brawler with an angry pet in tow. Sounds cool!



Beastlord class on the way for EverQuest II this fall. That's a big puppy!

Check out the official site and EQ Wire for lots of juicy, additional news.

View the original article here

Monday, August 29, 2011

TERA: Delayed Into 2012

TERA: Fast-action fantasy MMO TERA has been pushed into Spring 2012 according to publisher En Masse Entertainment. The game was originally expected to launch within the next month or three but apparently the developers, Bluehole Studios, wish to apply another sturdy coat of polish before release. Disappointing – but almost always a wise decision.



Read the official details from TERA’s North American producer Chris “Chager” Hager – “early 2012? Beta news is also on tap. Actually, there isn’t word of a “delay” from the devs. They seem to imply this launch timing was the plan all along.



Here we see the devs polishing up a typical mob
“Later this year we will begin our alpha testing. For those who aren’t yet familiar with this term, alpha testing is essentially small-scale testing with people outside the company, with the goal of collecting feedback on specific game features. An alpha test has the added benefit of allowing our internal teams to practice running a game in a “live” environment, so when the beta phase starts in early 2012, TERA will be operating like a well-oiled machine.”

View the original article here

Saturday, August 20, 2011

Dragonica New Origin Announced



The next expansion to Dragonica Online was announced today by Gala Networks Europe and will be called New Origin. The new expansion promises to be the biggest content update yet which will feature new mountable pets and a brand new playable race, the first new race ever.

The new race will include a new playable class who’s skill pertain to summoning and other magical attributes.  The new class will only be available to players level 20 and above and a second new class for the new race will also be announced sometime soon.

The mountable pets system will allow players to use their current pets as mounts as well as deploy them in battle and there will also be new pets introduces.



The New Origin expansion will be launched sometime in September, but will not include the anticipated Production System as there have been balancing issues.  After the jump we have some screenshots of New Origin expansion and the new pets and race.


View the original article here

Thursday, August 18, 2011

Dungeons & Dragons Online Update 11 To Be Launched in September



Turbine just announced that Update 11, the next big update for Dungeons & Dragons Online, will be launching sometime in September. Update 11, called Secrets of the Artificers, will bring in a new Artificer class, a new high-level quest hub, new crafting levels and more.

The full rundown of features for Update 11: Secrets of the Artificers, is posted below.

A blend of Rogue and Arcane classes, the Artificer uses specially created weapons and mechanical pets to challenge their foes

Home of the Artificers, House Cannith is a new high level quest hub where magic and mechanics converge.

Born in war, forged in fury, Stormreach faces its most terrible foe yet.

Craft all the way to level 150. Plus, craft Draconic Runestones, a new magical weapon available to all classes.



The Secrets of the Artificers Premium Adventure Pack will be available in the DDO Store and Free to VIPs, and includes:

  • Two new high level Raids
  • New wilderness area
  • 3 new dungeons

After the jump we have some concept art for some of the new weapons and places that Update 11 will introduce.



View the original article here

Wednesday, August 17, 2011

Sorry “City of Transformers” You’re Not a Transformers MMO Just Because You Put it in the Title


Today I received a press release from Destiny Development about their upcoming MMORPG City of Transformers, not to be confused with Hasbro’s Transformers Universe. I was actually thrown when I saw it as I began to wonder, how could I have not heard about a second Transformers MMO until now?

I then saw MMORPG.com post the press release stating that it takes place in “an ‘alternative’ Transformers universe”…Ok, so I checked out the CoT website and no where could I find any mention that this game takes place in an alternative universe, however I did notice this line,
It is set upon the world of a distant planet, Amicron, that once survived a bloody war with Quintessons.
Quintessons are aliens from the Transformers universe, which in the TV series, are the creators of the Transformers and if you’re old enough you’ll remember them as the alien with five faces. So it seems that City of Transformers is based off Transformers lore and MMORPG.com had it right.

I went to find out more only to learn that in this Transformers MMO, you aren’t a Transformer. Instead your a human that has the ability to control a machine, called a Transformer, to aid you in combat.

I seriously doubt Hasbro gave them permission to use the Transformers trademark when they are currently in the process of creating their own game, so I wouldn’t be surprised if the next thing we hear out of CoT is that they’re being sued by Hasbro.

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Tuesday, August 16, 2011

Jade Dynasty presents its second Annual Global PvP Tournament





Perfect World Entertainment Inc., has revealed their roster for Team Legacy, which will compete against nine other countries in the Jade Dynasty second Annual Global PvP Tournament (August 20 - 22) taking place in Beijing, China. Players from around the world are going to compete for the ultimate title of best Jade Dynasty PvP team as well as a share of thousands of dollars worth of prizes and customized virtual items.

Seen as the underdog in last year's world PvP tournament, Jade Dynasty's team managed to pull several upsets to finish third place.  "Because no one expected our team to place, it was truly an honor for our team to stand on the podium and receive the Bronze Medal," according to Sakurai.  "This year, we hope to best last year's performance and go for Gold along with the highly coveted title of Best Jade Dynasty PvP Team in the World."

"With a large number of international versions, Jade Dynasty is one of the most popular MMORPGs in the world with the size of its combined, active playerbase," said Dean Sakurai, Product Manager for Jade Dynasty.  "The competition our team will face is truly the cream of the crop as each 25-person team is selected from applicant pools that number in upwards of hundreds of thousands of players."



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Monday, August 15, 2011

SWTOR: Jedi Consular Trailer


Bioware released a new video for Star Wars: The Old Republic showcasing the Jedi Consular, who’s power of the force comes from studying the mysteries of it.  The Jedi Consular has two advanced subclasses, Shadow, who is a strong yet silent Jedi and the Sage, who has healing abilities and ally buffs.



Meet Qyzen Fess, a mighty Trandoshan hunter who joins the Consular’s causeFind out more about the mystical Mirialan, wise Force-sensitives who often become Jedi ConsularsTake a tour of the Jedi Starship, the Corellian Defender-Class Light Corvette; it’s perfect for diplomatic missions, but well-equipped for combat if negotiations go sour.

And below you can check out the Jedi Consular trailer.



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Sunday, June 19, 2011

TERA is about to open beta in Europe and North America. The fighting system reveal



The TERA Online which developed by the Korean company NHN will officially open beta in Europe and North America. Recently, the European and North American version of the game co-producer Stefan Ramirez introduced the game of the characteristics to European and North American Players, the straightforward battle,stand-alone RPG story and the MMO elements ,these three are clever combination,also revealed the design of combat systems.



TERA combat system design that let Players spend more time in combat, stronger control of the battle, bring the experience like the stand-alone action game to Players. Stefan said,TERA is called MMO ACRPG (it was also known TRPG) is more appropriate,because of it highlights the characteristics of action role-playing battle.Buy TERA Gold from us,ESTAR Guys will be your best partner.




The 8 Classes in the TERA,different occupational skills, and fighting moves are very different way, each different vocational skills,movements and the combat mode both are very different,so, Players need more time to know well with the game that in order to make the use of skilled of each class. AI is designed very well in the game,also the game supports joystick operation, Better experience for the players a sense of brisk operation,that let Players enjoy a better experience and a better straightforward feeling of control.ESTAR also offers WOW Gold,Buy Rift Platinum,Cheap Aion Kinah,Shaiya Gold,Star Trek Online Energy Credits,etc!


In addition to concern about the action,in the RPG Story and MMO game system these two respect also has a continuation and development. For a good works,the depth of the story in the game is a key to attract players to continue playing, as an MMO works, Props, Transactions, Guilds and other systems will also appear in the TERA.

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Tuesday, June 14, 2011

Gods & Heroes: Rome Rising MMORPG Subscription Pricing Revealed

Heatwave Interactive, Inc., global publisher and developer of premium interactive entertainment, today revealed the introductory U.S. subscription options for Gods & Heroes: Rome Rising, the studio's highly anticipated Roman mythology massively multi-player online role-playing game (MMORPG). Gods & Heroes will be available at retail on June 21, 2011.



Those who purchase Gods & Heroes at retail or as a digital download will receive one month of included playtime with the game. Heatwave will also provide a variety of introductory options for players to continue their adventure. Warriors of Rome can purchase a one-month subscription for a highly competitive price of $9.99, a three-month subscription for $27.99 or a six-month subscription for $54.99. Dedicated Romans can purchase a year of playtime for $99.99 or a lifetime subscription for $199.99.



"Based on the feedback from our beta players, we feel that this pricing further makes Gods & Heroes an attractive choice for MMO fans," said Executive Producer and Heatwave CEO Anthony Castoro.



Gods & Heroes: Rome Rising is a full-scale MMORPG that immerses players into a universe of authentic Roman myth and legend. Players take on the role of a Demigod and celebrated hero of the Roman army who sets out on a quest for vengeance against an ancient enemy. While battling in the midst of Roman landmarks and legendary scenery, players can build and command their own squad of minions, customize their massive estate, combat mythological creatures, and unleash an arsenal of weapons.

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