Friday, June 10, 2011

WarFlow: A Brand New War Game

The brand new war game WarFlow was developed based on flash technologies that produce aimated interfaces and guarantee a user-friendly gaming experience. As a coalition of vivid fighting scenes and varied strategies, WarFlow consists of multiple systems including City, Battles, Legion, Farm, Mine and Heroes, where gamers are able to utilize their advantages to the best to win out.



Right after DOVOGAME announced to unveil their first RTS war game WarFlow, they just confirmed earlier today that the first WarFlow server – “Militia” has been launched on Jan 5th.

Pretty much akin to DOVOGAME’s flagship product – BTO (Business Tycoon Online), WarFlow provides a comprehensive solution for heroism, leadership and espirt de corps. During the wars with NPC warlords, gamers will be able to enjoy conquering the toughest battles. Meanwhile in the Legionary battles, gamers have to work together to fight for their common interest and common honor.

The launch of S1 Militia signifies that DOVOGAME gamers have more choice now than ever before. They can choose to fight in a civilized way in BTO as a business tycoon or in a brutal way in WarFlow as a warlord wielding the weapons.



WarFlow, as a browser game, doesn’t require downloads and allows players to experience the whole game without spending a penny. With the same pattern of Dynasty Saga and Batheo, Warflow, as an original browser game, has been coped by Koram Game and Clapalong.com.


Four Advantages of WarFlow the Novel RTS Game
WarFlow, developed by DOVOGAME, comes across as being the most popular Real-time War Strategy game of 2011. The comments on Facebook and the professional game networks indicate its incredible appeal for RTS gamers. Its four advantages should explain how WarFlow stands out from all of the other war games.


No waste of time on buildings or soldiers
In the average war games, gamers have to wait a long time before enough resources are collected and required buildings are built. So much time is wasted on these uninteresting projects that very little joy is left for gamers to experience. In WarFlow, buildings are finished instantly and no production or training required for soldiers. Instead, Heroes (300 in total) are the fighters in WarFlow. With no redundant tasks involved, gamers are able to focus on strengthening their Heroes by training, improvement, technologies and equipments.


Less non-military tasks
Silver that can be obtained instantly in WarFlow is almost the only resource required for governmental and military construction. At this rate, gamers spend little time on construction and upgrades and have more time to manage their various types of forces (72 in total) and formations (10 in total).


Legions
A game of mere PVE mode is boring. WarFlow unlocks group-fight and legions for characters of around level 10. At first gamers can go on a group-fight against NPC and later they can have Legion vs Legion wars.


Reasonable gaming expenses
Gamers are given plenty of free MCUs (required for initiating attacks) and free chances to gain Silver. They can spend a little money to speed up the growth of forces, but it’s not necessary since WarFlow allows gamers to outfox each other without spending a penny.

For further details on this new game, check out the official WarFlow website at: http://warflow.dovogame.com/

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