Tuesday, November 1, 2011

Battlefield 3 Review





Summary
A stunning and explosive first-person shooter, Battlefield 3 doesn't very tip the scales with innovation, but its multiplayer and total presentation is enough to give its competition a run for its cash.

We like
Looks and sounds such as a Hollywood blockbusterMultiplayer battles are epic as well as explosiveMultiplayer maps are well-crafted

We dislike
Single-player mode is generally mediocrePoor A.I. leads to frustrationSome graphical pop-ins and minor texture issues



Forget all of the hype about EA and DICE’s latest first-person shooter. Forget about the promises of Battlefield 1943 included in PlayStation 3 copies of Battlefield 3. Forget regarding all the smack-talk about its ultra-elite graphics. Forget about the other “modern-war” shooter on the horizon. If you can consider Battlefield 3 like this, without expecting-eyes, there’s an awful good deal to like about this shooter. But, we don’t live in a vacuum cleaner, as well as perhaps the enormous hype surrounding Battlefield 3 will rub gamers the incorrect method, and dash their expectations if they only play through a few missions in the single-player campaign. At its core, Battlefield 3 is a great game, right on the level of just about every other first-person shooter on the market, as well as thankfully the multiplayer-the real main offering-makes up for an otherwise mediocre story mode.

Taken right from the “games made with Hollywood flair” playbook, Battlefield 3 explodes onto your PlayStation 3 with fiery gun battles, epic warzones exactly where jets, helicopters, and tanks blanket the horizon, and soldiers fight alongside you an additional to keep any sense of control. All of this happens in DICE’s high-quality multiplayer, which sometimes borders between stellar and pure genius. Nothing in Battlefield 3 breaks brand new ground or perhaps unhinges old or perhaps current trends, but perhaps its biggest achievement is that playing with the buddies or complete strangers online is simply a blast.



Like many games we play (and review) we start with the single-player campaign experience. Thankfully there is a good deal of game to play outside of the campaign as DICE seemed to take a pass on some very basic elements in the single-player mode. We understand many that read this will be up-in-arms that we even bothered reviewing the story experience because many FPS are just good for online multiplayer, but it’s our job to review the complete game. If you're a person that is a stickler for scores, understand our views of the single-player mode, along with many minor issues in multiplayer, helped us arrive at the final verdict.

The story is a globetrotting affair that puts we in the boots of different soldiers. You primarily follow Sergeant James Blackburn as he’s interrogated, Call of Duty: Black Ops-style, as well as we ll play through various missions that help fill in the blanks regarding the events leading to missing WMDs, and the aftermath Blackburn must explain. It’s a very basic story, but there are moments it felt exciting.



The excitement comes from breathtaking set pieces. 1 in specific, an night sniper mission on city roofs, is downright beautiful. The new Frostbite 2 engine works really well, but it’s not ideal. There are occasionally graphical hiccups as well as texture issues, but Battlefield 3 is such as your own friend’s small sister who grew up to become a model-you can’t take your eyes away, as well as even if your friend asks we to, we d give him a dumb, dazed look of joy. But, looks aren’t everything, as well as while Battlefield 3 is a graphical powerhouse, there are some fundamental flaws that make the single-player campaign feel frustrating sometimes. Small annoyances include relying too heavily on your bad A.I. controlled buddies to open doors, or worse, the game runs a loop with waves of enemies until you stand in the right place. From issues like not being able to kill enemies mainly because they are part of a few choreographed building collapse, to your own allies popping through walls, the issues in the single-player campaign are certainly not and so bad that it ruins the experience, it simply makes it all a bit dull, especially in the 2nd half.

The levels are not designed particularly well, and there is at least one bottleneck in each ground fight level. Car fight may sound promising, but it’s hard to feel DICE put many of these levels in, such as the jet mission, simply to have something to consider. The flying level in particular is a massive let down, and consists of pushing buttons whenever you're told to, and gazing out your foggy window as we wait for something to do.
Without giving away too a great deal of the plot, a few of the best missions are whenever you play as Dima, the Russian spec ops soldier.


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